Senior graphics engineer to design and optimize high-performance Vulkan rendering systems.
Build and maintain advanced graphics software using Vulkan and low-level C, focusing on automotive and embedded platforms. The role involves optimizing rendering pipelines, managing GPU-CPU interactions, and ensuring performance across real-time systems. You'll work on shader development, driver integration, and safety-critical software while profiling and resolving performance bottlenecks. Ideal for someone with deep graphics API knowledge and experience in performance-sensitive or embedded environments.
Membership is €29/month, cancel anytime: every rate, every original listing link, and a daily alert for roles matching your filters.
Found at a specialist agency · listed 9 October 2026 · InsideJobs links you to the original posting.